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Core Gameplay Designer
We are looking for an experienced Core Gameplay Designer to join our vehicle team on the next generation of Battlefield. The ideal candidate will have a strong background in gameplay design, balancing, and implementation, as well as a passion for creating engaging and immersive player experiences.
You will own the end-to-end design of drivable combat vehicles, shaping how they move, fight, and integrate into combined-arms gameplay. The role covers vehicle roles and counters, tuning handling, weapon systems, damage models, and upgrade paths to ensure clear battlefield identity and balanced interaction with infantry, aircraft, and level design.
Working closely with physics, engineering, audio, VFX, and art, you will translate real-world inspiration into readable, fun mechanics, validated feel through constant playtesting and feedback.
Responsibilities:
- Develop and document designs for new vehicle gameplay systems and vehicle content
- Complete the sign off process for vehicle systems and content
- Balance and iterate on vehicle designs, from prototype to feature complete
- Collaborate with multi-disciplinary teams to design and implement
- Stay up to date with community feedback game and drive positive change
- Participate in playtests to evaluate and iterate on gameplay mechanics
- Ensure that all design work is executed to a high standard and is on schedule
Requirements:
- Strong background in core gameplay design, balancing and implementation particularly on vehicle gameplay
- Experience working on vehicle combat or driving
- Strong understanding of first-person shooter genre and core gameplay
- Excellent communication and collaboration skills
- Passion for creating engaging and immersive player experiences
- Strong understanding of game engines and scripting languages
Proven ability to work in a fast-paced, deadline-driven environment
Om EA DIGITAL ILLUSIONS CE AB
- EA Digital Illusions CE AB
- 5567106520
- Stockholm, Stockholms län